Show Notes
Do we let Hearthstone get away with being pay to win because we find it fun to play? Do digital card packs count as content or consumables? Are they a worthwhile purchase if set rotation is going to make them obsolete?
With co-host Mathew Falvai, Attila discusses games and game design. Check out the podcast on iTunes. Certain podcast episodes also feature an Extended Thoughts article posted on Gamasutra and here on the site.
Do we let Hearthstone get away with being pay to win because we find it fun to play? Do digital card packs count as content or consumables? Are they a worthwhile purchase if set rotation is going to make them obsolete?